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Jonathon Schwartz's Projects

ba-posgmcp icon ba-posgmcp

Bayes Adaptive Monte-Carlo Planning algorithm for Partially Observable Stochastic Games

highway-env icon highway-env

A minimalist environment for decision-making in autonomous driving

minidrl icon minidrl

Minimal implementations of distributed, recurrent, deep reinforcement learning algorithms

open_spiel icon open_spiel

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

oppt icon oppt

On-line POMDP Planning Toolkit

pomcp-for-beginners icon pomcp-for-beginners

An implementation of the POMCP algorithm in python in the hopes of learning something new.

potmmcp icon potmmcp

Implementation of the Partially Observable Type-based Meta Monte-Carlo Planning (POTMMCP) algorithm and experiments.

ray icon ray

Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a toolkit of libraries (Ray AIR) for accelerating ML workloads.

rl-an-intro icon rl-an-intro

Implementations of the different Reinforcement Learning problems and agents covered in Richard Sutton and Andrew Barto's book "Reinforcement Learning: An Introduction".

rlalgs icon rlalgs

Implementations of RL algorithms using tensorflow based off of OpenAI spinningup tutorials

rltorch icon rltorch

Deep RL algorithm implementations using pytorch

sarsop icon sarsop

Efficient Point-Based POMDP Planning by Approximating

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