Comments (2)
This is a jME2 issue. Not relevant in this repository.
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@ghost Matthias Henze and me fixed tons of bugs in the JOGL backend of JMonkeyEngine 2 but unfortunately, we didn't take any time to put our fixes into the trunk. Please contact me on the official JogAmp forum if you still need a fix. I advise you to switch to JMonkeyEngine 3 as it is actively maintained.
from jmonkeyengine.
Related Issues (20)
- Unclear exception info on invalid file path in asset locator HOT 1
- How do I cancel the graphical display of jmonkeyengine HOT 1
- unity mesh converts to .mesh.xml HOT 1
- ArrayIndexOutOfBoundsException when software skinning an imported glTF HOT 1
- Camera pointing in wrong direction on/after initialization HOT 2
- GLTF 2.0 loading HOT 4
- math classes should override toString()
- "No skinned Spatial for joint" in GltfLoader.setupControls()
- comparison methods for BoundingBox and BoundingSphere
- Image#setMultiSample incorrectly throws exceptions
- Invalid-matrix4f-for-worldviewprojectionmatrix assertion is hard to diagose
- GltfLoader issues HOT 8
- Create a screenshot based set of tests for jMonkeyEngine HOT 3
- VerifyError while creating an AXIS_SWEEP_3 space HOT 1
- Occasionally spatial#collideWith will claim a collision is at infinite distance
- Gradle Upgrade
- BatchNode can throw IndexOutOfBoundsException HOT 1
- update jme3-lwjgl3 to use LWJGL v3.3.4
- WARNING: Fixed function technique 'Default' was ignored for material Common/MatDefs/Terrain/HeightBasedTerrain.j3md HOT 1
- NativeLibraryLoader fails due to no write permissions HOT 2
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