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Joachim Laviolette's Projects

2048-new-generation icon 2048-new-generation

Experimenting SFML C++ library in the context of a "2048" type game with the intention of providing clear design docs

ai-quiz icon ai-quiz

Quiz data used for a Serious-lab's AI quiz game.

camera-follow-system icon camera-follow-system

Experimenting simple 2D camera follow system with Unity engine in anticipation of future game mechanics

crazy-wild-area icon crazy-wild-area

3-month personal Unity project consisting in crafting a set of tools to render a 3D battle arena

doctoapp-android icon doctoapp-android

Mobile app developed in Android to expriment native dev in the context of one of my school courses

doctoapp-ios icon doctoapp-ios

Mobile app developed in iOS to expriment native dev in the context of one of my school courses

enemy-attacking-system icon enemy-attacking-system

3-week personal Unity challenge to create a 2D game including a minimum set of features, mechanics, and gameplay

mastermind-family icon mastermind-family

Experimenting more C# scripting with Unity engine in the context of a 2D Mastermind game

money-tale icon money-tale

2.5D game made with Unity. Wipe off the guards waves and try to reach the roof!

obd2-reader icon obd2-reader

JAVA software allowing communication with cars and data transmission/representation.

out-of-the-shadows icon out-of-the-shadows

2D platformer using Unity engine. Experimenting URP, new Input System, shader graph and post-processing.

pathfinding icon pathfinding

Personal challenge to experiment A* pathfinding in a small Unity scene including several obstacles, regions and agents

space-chat icon space-chat

Full JavaScript application providing real time features such as chat and document editing supported by an appealing UX/UI design.

the-maze icon the-maze

Maze resolution game made in C/C++ using SFML library.

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