John Taylor's Projects
A collection of fundamental algorithms related to my Combinatorics (MATH 3012) and Algortithms (CS 3510) classes at Georgia Tech.
A procedural dungeon room generator using Binary Space Partitioning in Unity.
Delver game engine and editor
Minetest, an open source infinite-world block sandbox game engine with support for survival and crafting. Also see https://github.com/minetest/minetest_game
Solutions to the Project Euler mathematical/computer challenges written in Java (https://projecteuler.net). The code usually allows for parameter changes and aims to be as optimal as possible. I have written some explanations to the thought process of each algorithm. [MIT License]
My algorithms and programs on Prüfer encoding and decoding
Street Level Data Collection Project for Cavalier Manor