Comments (5)
Related note: This game also seems to handle the Gravis Ultrasound badly when you click "test" in SETUP.EXE
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I'm able to get FMV audio working IF I turn off Gravis Ultrasound emulation and let it use the Sound Blaster emulation instead.
from dosbox-x.
Also when it comes to "MIDI" support this game has terrible support for the Gravis Ultrasound. It assumes port 220h and it will not take any other value and loading ULTRAMID doesn't help.
from dosbox-x.
It seems to be the best way to run this code is to set sbtype to sbpro2 to sb16 and set gus=false.
Unless it can be shown this game works properly with a GUS, I'm going to have to assume it's a case of crappy GUS support.
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I'm also aware some common libraries, especially in the Demoscene, can get a little confused if both ULTRASND and SBLASTER environment variables are present.
Before filing these issues:
- Try running the game's setup program and making sure the Sound Blaster or GUS I/O, IRQ, DMA settings match your dosbox.conf file. ISA Plug & Play wasn't a thing yet so the game generally depended on you during setup to tell it what sound card you had.
- Try setting gus=false to turn off Gravis Ultrasound emulation. Some games and/or demoscene executables just flat out have crap and crashy GUS drivers.
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