Comments (4)
The Data East games that exhibit this issue also seem to have a 256-color display that's offset and doubled up for some reason but that's a different issue to resolve separately from this.
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As an interim option besides setting memalias=24, I am also considering adding an option to map the PEGC linear framebuffer at FFF00000h anyway. If real hardware does that, then that option will be set on by default, otherwise no.
from dosbox-x.
According to a 486 PC-9821 laptop of mine, there is indeed an undocumented alias of the PEGC framebuffer at 0xFFF00000 as well as 0x00F00000.
It's even documented by a PEGC reference page: http://hackipedia.org/browse.cgi/Computer/Platform/PC%2c%20NEC%20PC%2d98/Video/PEGC/%e6%8a%80%e8%a1%93%e7%9a%84%e3%81%aa%e3%81%af%e3%81%aa%e3%81%97%20%28Technical%20Talk%29%20PEGC%20by%20satotomi%20%282017%29%20%28English%20translation%29%2ehtml
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Fixed.
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