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joshaber avatar joshaber commented on August 19, 2024

For right now at least, it will require 64-bit Intel.

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meirka avatar meirka commented on August 19, 2024

How hard is it to make it universal? May be I can help, I know Java and a bit of C, if you can help me a bit with it, may be I can pick up Obj-C and rewrite what ever is necessary.

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joshaber avatar joshaber commented on August 19, 2024

It's not that difficult, but (1) the 64-bit ABI has a couple nice features that I'd hate to give up, and (2) I don't have a PPC machine to test on. But that said, you're certainly welcome to fork and create a Universal. I'd happily merge in the pull request.

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meirka avatar meirka commented on August 19, 2024

ok, so where do I start?
I downloaded code, compiled it and run 64bit intel, however it doesn't compile it into 32bit intel. It has lot's of errors. How do I change it? Just try to go line by line and figure out how does it work and replace with something else or how?

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joshaber avatar joshaber commented on August 19, 2024

Well, the most common problem (and maybe even the only problem) is that the 64-bit ABI supports synthesized ivars instead of having to declare them. So for a Universal build you'll certainly have to declare all the ivars that are currently only being synthesized.

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rcarlsen avatar rcarlsen commented on August 19, 2024

I got it built this morning in 32-bit, but it won't run currently - the included version of libao is not a fat lib.

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rcarlsen avatar rcarlsen commented on August 19, 2024

My mistake....I'm building MacShairport as a framework, and it's not finding (the fat binary) libao in the bundle. The arch issue is related to the system installed version of libao.

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TheJokersCrazyCrackhead avatar TheJokersCrazyCrackhead commented on August 19, 2024

If anyone could compile a version for Power PC, I would be so grateful to get a working copy, I do not know how to compile it myself and cannot figure out any way to make it work.

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rcarlsen avatar rcarlsen commented on August 19, 2024

MacShairport will have to be made PPC compatible first (and possibly hairtunes, on which it depends). Also, I'm using 10.6 SDK with Xcode 4, where Apple has dropped PPC support. You're asking for a somewhat non-trivial thing; it's not likely to come from me, or anytime soon.

Sorry.

-Robert

On May 21, 2011, at 12:47, [email protected] wrote:

If anyone could compile a version for Power PC, I would be so grateful to get a working copy, I do not know how to compile it myself and cannot figure out any way to make it work.

Reply to this email directly or view it on GitHub:
#4 (comment)

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