Comments (3)
Here's a quick way of linking up that continue button with an action to take you to another ViewController
@objc func handleContinue(sender: UIButton) {
let index = sender.tag
if index == 2 {
//Replace the '2' with the amount of onboarding screens that you have - 1
//Perform your segue
return
}
swiftyOnboard?.goToPage(index: index + 1, animated: true)
}
from swiftyonboard.
Also it would seem you would want to run this in a first run situation, do you have a preferred method of detecting first run and launching SwiftyOnboard?
This is my approach in the AppDelegate:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
if isFirstLaunch() {
//Do whatever you need to do on first launch
}
return true
}
func isFirstLaunch() -> Bool {
let hasLaunched = UserDefaults.standard.bool(forKey: "appHasLaunched")
if !hasLaunched {
//First Launch
UserDefaults.standard.set(true, forKey: "appHasLaunched")
return true
} else {
//It's not first Launch
return false
}
}
from swiftyonboard.
I want to know the answer of your question
from swiftyonboard.
Related Issues (20)
- Its not Fullscreen HOT 2
- swiftyOnboardOverlayForPosition never being called HOT 1
- UIPageControl dots isn't connected HOT 2
- how to use auto slide onboarding? HOT 2
- Can I animate while swipe?
- Changing orientation doesn't change view orientation
- SwiftyOnboardPage not showing HOT 1
- How to style the images HOT 3
- How to customize labels and buttons of SwiftyOnboardOverlay or SwiftyOnboard HOT 3
- Crash when background color set to "black" using delegate HOT 1
- Build fail on Swift 4.2
- RTL (right-to-left) languages support HOT 3
- Skip and Continue buttons not working HOT 1
- Can't override page init
- Title not fitting completely in label
- SwiftyOnboardPage isn't setup correctly if the view isn't fullscreen. HOT 2
- Can't Adding pinch and zoom gestures
- Swift Package Manager support? HOT 2
- Cannot subclass SwiftyOnboardOverlay
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from swiftyonboard.