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Dsantra92 avatar Dsantra92 commented on June 20, 2024 1

Hi, I would love to work on this issue.

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ViralBShah avatar ViralBShah commented on June 20, 2024 1

I suspect the version restriction is in place because the GPUCompiler probably needs to be updated for 1.11.

I believe the idea was to have minimal support in Julia base, and use packages to implement the full functionality, which can move much faster with releases and such.

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Dsantra92 avatar Dsantra92 commented on June 20, 2024

Looks like precompilation fails for Metal.jl in 1.11 alpha 2 because of a version restriction in GPUCompiler.jl code.

Also there are multiple failures with current alpha if we ignore the code component for GPUCompiler.CodeCache like Metal.rand. Also the Core.BFloat16 is only partially implemented in 1.11 for tricking LLVM I suppose. For full usage we have to rely on BFloat16s.jl. I feel I should wait for 1.11 stable before starting working on this issue.

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