Comments (8)
Hey Lucas,
can you provide me the exact command you used, just replace secrets with dummy value?
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Thanks for replying, in the meantime I got the server started once with this command:
docker run -d
-p 27015:27015/udp
-e SERVER_PORT=27015
-e INSTALL_CSS=true
-e WORKSHOP_COLLECTION_ID=######
-e SERVER_NAME="#####"
-e SERVER_PASSWORD="#####"
-e SERVER_DEFAULT_MAP="ttt_minecraft_b5"
-v TTTDev:/home/steam/serverfiles
-p 27015:27015/tcp
-e SERVER_RCON_PASSWORD="########"
--name "MyTTTServer"
jusito/docker-ttt:latest
now the start is no longer possible with the following log error message:
checking GitHub module install_stats.sh...OK
checking GitHub module install_steamcmd.sh...OK
checking GitHub module lgsm...ERROR
rm: cannot remove 'lgsm': Is a directory
removing module lgsm...FAIL
after that the Container crashed
from docker-ttt.
If the server is starting only the first time but not the second, probably an update broke it.
The linuxgsm version in docker hub is outdated, in the first boot it will just install itself and start but doesn't check for an update. At every later start it checks if lgsm is already installed and if so perform an update. I have to admit I thought this bug is already fixed, because was issue #9 .
You can recreate the image locally, or you wait until I push a new one.
from docker-ttt.
Ok thanks for the answer
So it is not fixed even in the Develop version?
Is there an easy way for me to take this update query out?
from docker-ttt.
updated develop image, can you please try:
docker pull jusito/docker-ttt:gmod_ttt_debian-develop
docker run ... jusito/docker-ttt:gmod_ttt_debian-develop
from docker-ttt.
Thank you I have tested it a few times now and it works.
I still have one question. I have saved my ttt settings under /home/steam/serverfiles/garrysmod/cfg/server.cfg. unfortunately they are not taken over in the game.
or are the server.cfg not used at all and everything has to be stored in gmodserver.cfg?
This are my settings:
net_maxfilesize "9999"
// TTT SETTINGS
ttt_always_use_mapcycle
ttt_round_limit "10"
ttt_minimum_players "2"
ttt_preptime_seconds "25"
ttt_posttime_seconds "15"
ttt_firstpreptime "30"
ttt_traitor_pct "0.3334"
ttt_traitor_max "5"
ttt_detective_pct "0.3334"
ttt_detective_max "2"
ttt_karma_low_autokick "0"
ttt_namechange_kick "0"
ttt_idle_limit "99999"
ttt_time_limit_minutes "9999999"
ttt_fretta_mapvoting 1
ttt_postround_dm "1"
from docker-ttt.
ok got it. The ttt values must also be entered in gmodserver.cfg
Thank you very much for everything
from docker-ttt.
yes if you use docker exec -it CONTAINER details
you will see that linuxgsm changes the location of the cfg.
You are welcome.
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Related Issues (20)
- lgsm Failure with persistent Volume HOT 4
- ULX command not found HOT 2
- Error checking module lgsm after container restart HOT 6
- Server does not start HOT 5
- Exiting on Startup HOT 7
- setting SERVER_ADDITIONAL_PARAMETERS has no effect HOT 4
- Not starting because serverlist.env could not be loaded HOT 2
- Random Shutdown during compose up? HOT 8
- Server does not start correctly HOT 2
- Permission issues HOT 18
- How to add custom files to server HOT 3
- Container terminates with message "To start server... HOT 1
- segmentation fault in Kubernetes HOT 21
- No apple M1/M2 support HOT 7
- Problem connecting to the Server after reinstalling the docker HOT 4
- INSTALL_CSS not working/mounting correctly
- Permissions error causes failure to start on Unraid HOT 2
- Cant connect when running with portainer HOT 2
- Container gets stuck in a loop after failing to check GitHub module lgsm HOT 6
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