Comments (2)
This is a bug. Thank you
2016-06-30 17:37 GMT+02:00 RyanMcilnay [email protected]:
The call to glBitmap only uses nonascii static byte[] instead of using the
nonascii2 byte[] param, causing only blank boxes to show up. Is this a
mistake?private void glBitmap(GL gl, int charWidth2, int charHeight2, float xorig, float yorig, float xmove, float ymove, byte[] nonascii2, int i) {
if (gl.isGL2()) {
gl.getGL2().glBitmap(charWidth, charHeight, xorig, yorig, xmove, ymove, nonascii, 0);
} else {
GLES2CompatUtils.glBitmap(charWidth, charHeight, xorig, yorig, xmove, ymove, nonascii, 0);
}}
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Fixed in 2.0
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