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I'm a hobby game-data-miner that went from using unitypack to writing my Unity asset unpacker and editor named UnityPy. For this, I also created some additional libraries to support the export and import of more asset types. Through this, I learned knowledge in various fields, such as binary formats, encryption, compression, textures, networking, and many more.

Irl I'm a computer science student that focuses on data security and network analysis. In the future I will likely publish some useful tools in those two areas, so stay tuned.

Tools

  • UnityPy - a library for Unity asset extraction and modification

    • TypetreeGenerator - a tool to generate the typetree structure for Unity MonoBehaviours
    • etcpak - a library for dxt & etc compression and decompression
    • astc_decomp - a library for astc decompression
    • tex2img - a library for decompressing various texture formats
  • protobuf_extractor - a tool to extract and reconstruct protobuf definitions

Game Data-Mines

Rudolf Kolbe's Projects

assetstudio icon assetstudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

binaryreader icon binaryreader

a faster and more elegant alternative to struct for parsing binary data in Python

decrunch icon decrunch

Python wrapper around Crunch DXTc decompressor

etcpack icon etcpack

cythonic integration of etcpack into Pillow

fpng_py icon fpng_py

a very fast .PNG image reader/writer for 24/32bpp images

fpnge icon fpnge

Demo of a fast PNG encoder.

gacha-helper icon gacha-helper

scripts for the interaction with various game stores, primarily gacha ones

ir icon ir

information retrieval project using Lucene 7.4

magiskonwsa icon magiskonwsa

Integrate Magisk root and OpenGApps into WSA (Windows Subsystem for Android)

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