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Cobertos avatar Cobertos commented on August 11, 2024 1

You don't need to install three-obj-mtl-loader and wwobjloader2. Those both exist in the three package file tree at three/examples/js.

What you need to do is use the webpack imports-loader to load any file in three/examples/js.

  1. npm install imports-loader
  2. Add a rule to your webpack config module.rules to use imports-loader to set the global variable THREE to require('three') so that scripts in the examples folder work. The rule looks like:
{
    test : /three[\\\/]examples[\\\/]js/,
    loader : "imports-loader?THREE=three"
}
  1. In your project, do
import "three/examples/js/loaders/LoaderSupport.js"; //Loads to THREE.LoaderSupport
import "three/examples/js/loaders/OBJLoader2.js"; //Loads to THREE.OBJLoader2
import "three/examples/js/loaders/MTLLoader.js"; //Loads to THREE.MTLLoader

(You might need a node_modules/ in front of three in the import statements above but I don't think so. I'm on my phone and can't check.)

When loaded they'll add their properties to the global THREE object which is the cached module object from require('three'). You should not be able to use them like normal from THREE.OBJLoader2.

https://github.com/Cobertos/ralsei-shader-test
This project uses a similar setup, but I believe it uses GLTFLoader instead. The webpack config is in gulpfule.js. You can look through it for reference if you'd like.

from wwobjloader.

linzaihui avatar linzaihui commented on August 11, 2024

3q, solved.

from wwobjloader.

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