Comments (5)
It's not a bad library. Lacks documentation though. Trying to learn from the demos to understand what properties do what is hard. The weird thing is the "mimics" instead of some matrix based system and groups. I still don't know how to make a pack of objects with a common coordinate system, like having a line drawn relative to a box. You can mimic the start, but not the end of the line and it still requires you to set lockTo, mimic, useMimicStart, addOwnStartToMimic....
from scrawl-canvas.
It's not a bad library.
Thank you!
Lacks documentation though. Trying to learn from the demos to understand what properties do what is hard.
In addition to the Docs (annotated code) and Demos (which is the testing suite), there's a Learning to use SC section on the website with detailed information on doing things the SC way. There's also a How Do I... section which I want to build into a sort of cookbook on how to do specific things with SC.
The weird thing is the "mimics" instead of some matrix based system and groups. I still don't know how to make a pack of objects with a common coordinate system, like having a line drawn relative to a box. You can mimic the start, but not the end of the line and it still requires you to set lockTo, mimic, useMimicStart, addOwnStartToMimic....
"Mimic" has its uses, but for most positioning-by-reference needs you'll want to use "pivot" and "path" positioning. Lesson 3 covers some of the basics for pivot positioning; Lesson 12 includes a very brief introduction on how to animate text along a path.
SC doesn't use a "traditional" scene graph for layout. See this How Do I article for a broad overview of the approach I've taken.
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So how do I exactly draw a horizontal line (top border of the box sans the first 10px) in the example below?
I can see I have to use "offsetX" instead of "startX" in the line definition.
But what is the meaning of endX and endY in this situation, I have no idea. Perhaps I should draw my line in some other way?
What I meant when I said "lacks documentation" I meant a reference. If an object has a property or a function argument it should be documented.
let block = scrawl.makeBlock({
name: "box",
startX: 100,
startY: 100,
width: 100,
height: 100,
fillStyle: "#888899",
globalAlpha: 0.8,
});
let line = scrawl.makeLine({
name: 'path-line',
strokeStyle: 'black',
method: 'draw',
offsetX: 10,
offsetY: 0,
endX: 100,
endY: 0,
handleX: 'left',
handleY: 'top',
lockTo: "pivot",
pivot: "box",
});
from scrawl-canvas.
What I meant when I said "lacks documentation" I meant a reference.
Fair comment. I don't have a "formal" reference set of docs (such as is produced by JSDoc), but I do comment extensively in the code base, from which the SC documentation is generated. All attributes are defined and explained there - for instance see the Line factory docs page which includes links to the various mixin files where all of the line entity's attributes get detailed.
So how do I exactly draw a horizontal line (top border of the box sans the first 10px) in the example below?
For a static scene, we can do it with two renders:
// First render - establish the entitys
let block = scrawl.makeBlock({
name: "box",
startX: 100,
startY: 100,
width: 100,
height: 100,
fillStyle: "#888899",
globalAlpha: 0.8,
});
let line = scrawl.makeLine({
name: 'path-line',
strokeStyle: 'black',
method: 'draw',
endX: 90,
});
scrawl.render();
// Second render
line.set({
lockTo: "pivot",
pivot: "box",
offsetX: 10,
});
// Now when the block moves, the line will move with it
block.set({
startX: 200,
startY: 200,
});
scrawl.render();
... Or if you're using an animation loop:
scrawl.makeRender({
name: "demo",
target: canvas,
// this hook will only run once, after the first Display cycle completes
afterCreated: () => {
line.set({
lockTo: "pivot",
pivot: "box",
offsetX: 10,
});
}
});
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Closing this issue as the Chrome UI Fund never responded (not even to say "no")
from scrawl-canvas.
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