Comments (5)
Can you give me an example of how this would be used? I'm not sure what purpose these functions could offer.
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Can you give me an example of how this would be used? I'm not sure what purpose these functions could offer.
In my case, I need these functions to create particles after a sword. So its like a slash trail. But I need to pass those length values to lenghtdir functions.
from disarm.
You can currently get the bone width and height by accessing the bone data:
var bone = disarm_bone_get_data(arm, "bone name");
var length = bone.width;
var diameter = bone.height;
Hopefully this helps for now.
from disarm.
It does, thanks. Those functions were to make sense with the built-in GML functions for new users of Disarm
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bone.width doesn't return the attached skin's width but just the bone width. Is there a way to do so? I need to know the equipped sword's image length(width) in my case
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