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Kalle Bladin's Projects

ava-capture icon ava-capture

Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.

creature_evolution icon creature_evolution

Kandidatprojekt. Genetic algorithms are used to simulate evolution of creatures.

curl_noise icon curl_noise

Implementation of curl noise for particles simulated on GPU with OpenGL

elkengine icon elkengine

Simple graphics engine used as submodule in many of my projects

fluid_simulation icon fluid_simulation

Self advection, external force and pressure solve to a velocity field represented by a MaC grid.

ironpythonunitydemo icon ironpythonunitydemo

A Unity project demonstrating an issue where script execution blocks the main thread used for rendering in Unity

kallewheel icon kallewheel

A custom color wheel extension for Adobe Photoshop

modelviewer icon modelviewer

A simple program for viewing 3D models and interacting with them using the Leap Motion Controller.

monte_carlo_ray_tracer icon monte_carlo_ray_tracer

A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.

shading_tests icon shading_tests

Playing with glsl to achieve different shading effects for 3D-models.

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