Comments (2)
Hey,
We want to add video streaming capabilities (video files are relatively small). We've implemented a solution that uses ImageTask.previews with a custom video decoder, which always decode partially downloaded. This solution uses ImageTask.previews.
It is a perfectly acceptable solution. ImageResponse
is designed to hold data
, and it is used this way in other scenarios as well, for example, for rendering animated images.
However, I believe it would be better to have a dedicated feature similar to ImageTask.previews, like DataTask and DataTask.partialData,
I considered this, but the public API in Nuke is already so large that I decided to keep the data support to the bare minimum, intentionally so.
from nuke.
I considered this, but the public API in Nuke is already so large that I decided to keep the data support to the bare minimum, intentionally so.
Ideally, it would be great if your library supported video streaming and large videos. :D
from nuke.
Related Issues (20)
- Custom DataLoader without native URL cache HOT 1
- JPG not resizing, just black HOT 2
- Xcode warning: IO on main thread HOT 1
- Skip decompression for .png images and other uncompressed formats HOT 1
- Error resizing PNG-8 images HOT 3
- Authorization header HOT 2
- Image scaling bug HOT 11
- What would be the most elegant way to decrypt image data before it is sent to the pipeline? HOT 4
- Is there any way to apply transition to placeholder? HOT 1
- startImageTask causing memory issue and crashing the app HOT 3
- Error -17102 decompressing image -- possibly corrupt HOT 4
- Feature Request: Logging for image request HOT 4
- Question: Task cancellation HOT 2
- Question: How to force some images to be cached on disk? HOT 2
- NukeUI repo has gone missing HOT 2
- Request for Nuke 11+ Support in Cocoapods HOT 1
- Potential leak in ImagePipelineDelgate HOT 4
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from nuke.