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kean avatar kean commented on June 13, 2024

Could you please elaborate? GIF support, caching is what AsyncImage doesn't support and NukeUI does.

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Cyclic avatar Cyclic commented on June 13, 2024

In other words, rather than a new type, if you can create a view modifier for the new AsyncImage, which enables caching, and gif animations, and uses the new phases of AsyncImage to do it, it would be nice. If you cannot use a view modifier, then I was thinking you might just inherit from AsyncImage. Would animated gifs work with the canvas feature? I only bring this up as an additional solution since the work for async image is already implemented.

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kean avatar kean commented on June 13, 2024

Hey, I think trying to add something on top of AsyncImage is not possible. NukeUI provides a custom component (LazyImage) that does what AsyncImage does and much more.

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