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Comments (5)

ketoo avatar ketoo commented on May 4, 2024

First of all, we would know what is the business environment of using Redis?
Secondly, is that block the main thread is acceptable?

In my view, it's acceptable for using Redis to store or read account information in the login system, the reason is normally we don't do any other business logic in this thread so we wouldn't give the player a bad user experience.

Of cause, you can use Redis with an async mode if you like, but you will hard to maintain your code as callback hell.

from noahgameframe.

 avatar commented on May 4, 2024

Do you recommend leaving as is?
I planned to use Redis as the only base for storing all the data for the MMORPG

Other quest:
Can I use Redis as a basis for keeping data permanently? If I use AOF mode to save data every second to the hard disk.

from noahgameframe.

ketoo avatar ketoo commented on May 4, 2024

It's ok for you to use Redis with AOF mode, how frequently to save the data dependent your business needs.

You would read the doc at https://redis.io/topics/persistence to know the answer.

from noahgameframe.

 avatar commented on May 4, 2024

It's ok for you to use Redis with AOF mode, how frequently to save the data dependent your business needs.

You would read the doc at https://redis.io/topics/persistence to know the answer.

Thank's!

from noahgameframe.

 avatar commented on May 4, 2024

It's ok for you to use Redis with AOF mode, how frequently to save the data dependent your business needs.

You would read the doc at https://redis.io/topics/persistence to know the answer.

Nevertheless, should I use Redis to store all data: Auth, MSG and World servers?
This is a large amount of data.

Or use MySQL for World and Redis for Auth and MSG server?

from noahgameframe.

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