Duy Tran Khanh's Projects
streaming opengl commands over network
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Drop-in replacement for OpenGLES framework for iOS using ANGLE and MetalANGLEβs MGLKit
Enable system-wide performance HUD for iOS 13+
A simple wrapper to help launching Minecraft LaunchWrapper on JRE9 and later.
IB_Designable UISlider with value label inside thumb
A tool to parse Apple's binary device tree format to json and repack it.
Experimental MacDirtyCow-powered lockdownd patch for self-pairing
Load SpringBoard.framework and create a sandboxed Dynamic Island playground
Exagear Windows Emulator decompiled source code
A X11 Server for Android take from Exagear AXS library in Exagear Windows Emulator app
Write text to the framebuffer, with style.
A library that enables dynamically rebinding symbols in Mach-O binaries running on iOS.
An usage of Internal API that allow you to start an activity in floating mode
Fugu14 is an untethered iOS 14.3-14.5.1 jailbreak
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
Epoxy is a library for handling OpenGL function pointer management for you
iPhone 12 gestures and more for iOS 14
Run iOS app without actually installing it!
Forked from https://gitlab.freedesktop.org/zmike/mesa.git
MetalANGLE: OpenGL ES to Metal API translation layer
OpenGL 4.6 on Metal, with iOS support
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
Command-line tool to do bindfs mounts on the Dopamine jailbreak
Experimental Discord Mobile Rich Presence (Android)
Patching ngrok macOS arm64 binary to run on iOS
OpenAL Soft is a software implementation of the OpenAL 3D audio API.