Comments (7)
I'm working to try and replicate this now. The main question is, have you updated your config.json to point to the right server/port combo for your server?
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have you updated your config.json to point to the right server/port combo for your server?
I used the default config.json which was cloned to config directory. I have edited starbound_server.config so that I have the port 31025 as the game port.
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oop.... my version of starbound nightly is a little old. updating to the newest version... and it looks like they might have made some more packet changes I wasn't aware of... _
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Okay, this is going to take some time to sort out. Upstream changed the packet ordering, as well as some of the packet contents, in the Unstable build. I hadn't been working with unstable up until now, so I hadn't see these changes. Doh...
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Thanks for the update! I'll gladly wait then~
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Ok, try running 669e941 when you get the chance.
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It's working, a job nicely done!
I'll keep it running to see if anything funny happens.
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Related Issues (20)
- Planet protection won't save when StarryPy3k quits HOT 6
- Planetary chat messages appear as Universe ones, without time stamps HOT 11
- StarryPy3k's RAM usage with Starbound 1.0.3 HOT 2
- IRC chat relay throws exceptions HOT 4
- IRC bridge mishandles CTCP Actions (/me) in IRC channel HOT 5
- Add the ability to reload plugins without restarting the proxy HOT 1
- IRC chat relay is not sent in-game emotes (/me dances) HOT 2
- Add "maintenance" mode - reject new player connections HOT 3
- /me command shows up universally
- Chat censoring HOT 2
- Users cannot be demoted
- Example configuration is woefully incomplete HOT 1
- Add filtering of unknown species HOT 2
- Protecting Instance worlds. HOT 2
- Can not kick a player who DCed - and can not connect after HOT 1
- Remove /local chat HOT 1
- Ensure_future HOT 4
- Error in chat HOT 2
- Ban/unban issue HOT 1
- Whois a players IP HOT 1
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