Comments (7)
I am unable to find use of "window" object in poly2tri.js file :(
Is there use of "window" object for this utility ?
Original comment by [email protected]
on 20 Dec 2011 at 12:41
from poly2tri.
Sorry the actual error is "Uncaught ReferenceError: Namespace is not defined"
Original comment by [email protected]
on 20 Dec 2011 at 12:56
from poly2tri.
I'm sorry the javascript port was not written by any of the authors of this lib
but simply ported by a user. So can't really help you since I've never worked
with javascript myself.
You might try to ask the original javascript porter if he have any insights.
http://code.google.com/p/poly2tri/issues/detail?id=5&can=1
Original comment by [email protected]
on 20 Dec 2011 at 11:39
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Original comment by [email protected]
on 5 Jan 2012 at 11:03
- Changed state: WontFix
from poly2tri.
got workaround for this:
remove the use of "Namespace"; instead use like MyNameSpace = MyNameSpace || {};
this solves the issue.
Original comment by [email protected]
on 6 Jan 2012 at 5:15
from poly2tri.
Thanks for posting the solution to your problem :)
Original comment by [email protected]
on 6 Jan 2012 at 11:08
from poly2tri.
see change in issue 68 : Namespace.js dependency is now optional
Original comment by [email protected]
on 14 Mar 2013 at 8:51
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Related Issues (20)
- Java source unbuildable in 1.7+
- Build failed when compliling with -we4715
- Java findbugs - nullcheck of value previously dereferenced HOT 1
- [java] Tessellation with hole error HOT 4
- Polygon with hole HOT 10
- [java] Missing triangle in non-constrained delaunay HOT 3
- Problem building library
- the EPSILON value is not exported in the python/cython version HOT 1
- Compilation fails with MSVC
- CMake build script
- Inconsistent behavior with holes that share a point HOT 17
- add typedef for "double"
- add typedef for std::vector<Point*>, std::vector<Triangle*> and other containers
- Triangulate crashes in sweep.cc:703 HOT 3
- java version compile error HOT 3
- Polygon.getHoles() missing HOT 5
- poly2tri crashes on a very simple geometry HOT 1
- crash with attached polygon HOT 2
- Crash when triangulating a polygon HOT 1
- crash with square polygon HOT 1
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