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khdlr avatar khdlr commented on July 20, 2024

Hi there! I'm not 100% sure I got your question right. Are you referring to the full output tiles as they are displayed in the README?

In order to achieve that, you need to cut the full tiles into smaller patches (choose the patch size according to your available GPU memory), predict each one of those patches, and then merge them again. Maybe this paper can give you a better idea of the process: https://arxiv.org/abs/1805.12219

from hed-unet.

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