Comments (3)
Maybe I wasn't as clear as I could have been.
I'm not saying that glTF 2.0 PBR doesn't support transparent textures.
I'm saying that there is no 1:1 property mapping for a COLLADA transparent
image map/mask like the one given in this example for glTF materials.
Image processing would be required to combine/modify textures into something usable which is currently out of scope for this project.
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See my comment here: #121 (comment)
glTF 2.0 PBR doesn't have a concept of a transparency texture, and KHR_materials_common for 1.0 doesn't either.
We could technically do this in the shader generation, but that would only work for 1.0 models.
This would require image processing to support properly that is out of the scope of this project for the time being at least. A message is printed now in this case so that you are at least notified that the texture will be omitted.
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glTF 2.0 PBR can do alpha masking or alpha blending via the base color (texture/factor)'s alpha channel, paired with a material setting.
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Related Issues (20)
- Can't find COLLADA2GLTF-bin[.exe] after building the sln
- Export settings for CityEngine
- Exported file wrong transform mode resulting in broken animation and models
- Model will lose when have lots of components?
- I/O warning : failed to load external entity HOT 2
- texture with spaces in name
- Some parts of model are converted with wrong position
- Texture coords not being exported HOT 1
- GLTF::Node::Transform must have virtual destructor
- Nothing happens when I type .\COLLADA2GLTF-bin in terminal
- COLLADA2GLTF-v2.1.5-windows-Release-x64 canot convert dae to gltf 1.0, but v2.1.4 can HOT 2
- Transparency conversion seems to be lost
- fatal error: draco/draco_features.h: No such file or directory when make? HOT 5
- ERROR: Couldn't write buffer to path '' HOT 1
- Compression Level for Draco
- Segfaults, vertices strewn in random places, missing faces, etc.
- Wrong Tangent and Binormal After Conversion
- the dracoCompression doesn't work in COLLADA2GLTF v2.1.5 using COLLADA2GLTF-v2.1.5-windows-Release-x64.zip
- Converting GLTF to Collada? HOT 2
- Please rename default branch from 'master' to 'main' per Khronos policy HOT 2
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