Comments (7)
Awesome, I was making it too hard for myself. :) Thanks!
from gltf-blender-exporter.
@donmccurdy Sorry it took a while but I just send PR as you asked. #157
from gltf-blender-exporter.
First at all, this is the proper solution;
The channel splitting is happening inside the node group.
Let me check the crash, as this should not occur.
from gltf-blender-exporter.
There was a bug in the exporter, when the images are duplicated.
This fixes the problem:
8fe6eb9
In general, all the color channel splitting is happening inside the node group. Texture nodes have directly be attached to the node group. Any node graphs are not allowed, even the result looks correct in Blender.
BTW: I have Blender Python code, which is generating from a generic cycles node tree GLSL code. But this would not be glTF 2.0.
from gltf-blender-exporter.
I forgot to say thank you :-)
Also, in July Thomas and I will mainly document and test the exporter. We hope, that by the end of July, all major questions can be answered by the documentation.
from gltf-blender-exporter.
Hello, Thanks for clearing some confusions! it has been a while but it would be nice to include the part about splitting the channels internally in the documentation and the part about how to link the occlusion/roughness/metallic to their respective nodes as the current documentation does not state that and is a bit unclear.
from gltf-blender-exporter.
That sounds good to me, @ByTheQuietLake — do you have time to send a PR editing the documentation however makes sense to you?
from gltf-blender-exporter.
Related Issues (20)
- wrong scale units HOT 6
- Emission node not working
- Glass? .. Can anyone explain how to do it?` HOT 15
- Animation not appearing right HOT 3
- Exported animation keys are off by one HOT 2
- NormalScale and Roughness texture not working in VR windows mixed reality home environment HOT 6
- Compressed texture are not exported HOT 2
- Use GLTF_COMPONENT_TYPE_UNSIGNED_SHORT for < 256 indices meshes
- Exporting from the command line HOT 2
- Image Data Block ID indexing HOT 4
- Material parameters not exporting with glTF2_Principled shader HOT 2
- BasicColorFactor Animation not exporting HOT 7
- Optional enabling/disabling of the lights exports HOT 2
- Export Extras option is not working. HOT 4
- UV Unwrap gets messed up HOT 1
- Blender 2.8 Beta GLTF and GLB export... is not working / broken HOT 1
- Bones "Inherit Rotation" property is ignored. HOT 2
- doesn't export material properly (pbrMetallicRoughness node is empty) from Blender 2.8 properly HOT 5
- Feature request: Export scene.extras HOT 1
- Exported GLTF is always black HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from gltf-blender-exporter.