Comments (9)
Thank you, yes I'm working yet on fuzzers, just asked before finishing to know where would be nice to place it. I will notify you when PR would be ready.
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Hi, I have finished some fuzzers and created PR for it:
google/oss-fuzz#11153
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I am fine with leaving them in the oss-fuzz repo. I do wonder what the workflow for running it is, but Vulkan-Loader is not seeing a ton of development (it is mostly maintenance mode), I don't think that will be a problem.
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So I see the vulkan-loader folder in the oss-fuzz repo, but it is 5 months old. I don't see any PR's or Issues for changing the code. I take it you are still working on the fuzzers so I assume that folder will be updated in the near future?
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Excuse me, @charles-lunarg, I have a small question. Could you please tell me in which directory I can save the seed corpus data?
from vulkan-loader.
The tests/corpus
folder would be fine. (Note that there is only a tests
folder currently, so I am suggesting creating a subfolder there to put the data.
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Okay, thank you
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Could you please review and merge: #1360
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I'm going to go ahead and close this issue as it appears the fuzzing part of the project is complete. Feel free to reopen if you have questions or followup concerns.
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Related Issues (20)
- CMake: static lib is not installed anymore on macOS (but still built) HOT 1
- macOS M1 (cross?) build doesn't work anymore HOT 5
- loader_get_json errors on Linux Mint 21.2 HOT 9
- Need to check Fuzzing result HOT 2
- Remove -fno-strict-aliasing HOT 2
- Unsupported extensions are returned by vkEnumerateInstanceExtensionProperties HOT 7
- `unknown_ext_chain_gas_aarch64.S` does not support PAC/BTI HOT 1
- VK_LAYER_PATH equivalent for implicit layers HOT 2
- Remove vulkan-framework
- Log the origin of the manifest search paths (system, env-var, settings file, etc)
- clang-cl arguments are being passed to clang on Windows HOT 2
- VK_LOADER_DEBUG should report actual library loaded, not library attempted HOT 2
- Crash because of unload_drivers_without_physical_devices() HOT 6
- Vulkan-ICD-Loader update causes all games to crash HOT 3
- Build failing on 32 bit Windows because of some pointer-to-integer size mismatch HOT 6
- dEQP-VK.api.object_management.multithreaded_per_thread_resources.device_group crash HOT 8
- Add support for env variables inside JSON manifests HOT 4
- vkGetInstanceProcAddr returns non-NULL for unsupported functions HOT 20
- Can a VK_ extension be disabled with env vars? HOT 7
- allow GAS on MinGW HOT 2
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