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dannys42 avatar dannys42 commented on June 14, 2024

Unlike websockets, read and writes for TCP sockets are not guaranteed to be of any particular size and may chop your message such that you need multiple read's to get the full message. You can find similar discussions in Issue 204 and Issue 176.

I recently made a PacketProcessor for Swift that may help in managing your buffers in these situations. I have some tutorials, but I do not yet have an example that demonstrates using it in conjunction with raw sockets.

from bluesocket.

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