Comments (36)
Yes, let me work on that. Maybe a bit of promotion on this module might help too ;-)
Next what I wanted to do next is add more algorithms. But let me add the cv's first.
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That is all done. We now have a v2.0.5 which includes the latest CircularRide.
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I have built in sync. First test look positive.
If you build from this repo can you test it for me?
https://github.com/kockie69/RPJ/tree/FR-Issue-22
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I can add the cv's to the delays, although I think that will create some probably unwanted side effects. But let me add that and see where we go from there
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New version available with cv's for delay params.
https://github.com/kockie69/RPJ/tree/FR-Issue-22
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OK, all cv's are implemented. Have a look and let me know your thoughts.....
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Seems to work fine and looks good. thanks! Will play more next days, but no issues thus far, am currently modulating center delay time for nice slow evolving effect. Will work on a patch promoting this one, as it stars to work just like the Chronoblob2 in ping-pong and normal mode. Very cool, I can live with this as a replacement just fine
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I will close this issue for now. If you experience any issues during your test feel free to raise a new issue.
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BTW, Omri Cohen wants to test it ;) so I did promote it a bit Can I give him my build? Or will you make a win build for him? If you are OK I can give him my build to test
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I have made a small update. The parameters for the filters (LPF/HPF) were not optimal, this has been improved now. You might want to give Omri an updated version if he is also testing the LCRDelay.
https://github.com/kockie69/RPJ/tree/v2
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The point is that I implement ' standard' algorithms and the first two don't have filtering in their feedback so that's not implemented. But maybe I have to say (kind of by default) every feedback will have filtering which for the user is much more clear. Agree. Ok, nice improvement for tonight.
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I think/hope I already fixed that LPF issue as I spotted an error when I started looking at the code to work on the filters. I need to test it but I will get back to you on that when the filters are implemented for all the algos.
The point with the display letters, you are not on windows are you? As I only have windows to test and I have never seen this happen before and I am reusing that code for all my displays.
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Here is what it looks like at 100% zsoom, 150 is no better. The other two algos show fine. I am on Windows 10
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This says LCRDelay, nothing wrong :-) But I will change the spacing so it will be less compact
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https://github.com/kockie69/RPJ/tree/issue-29
Can you check this one? I think this one does what we want.
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OK, did you actually push those changes? Seems to still be non-functional filter-wise, the rest seems OK as far as I can tell. But one can twiddle the LPF/HPF knobs at will and sound does not change coming out of Circular Ride, waveform on oscilloscope also does not change, so no filtering seems to take place. Also tried the new algo, still get no response from filters...
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They are pushed into issue-29 branch (https://github.com/kockie69/RPJ/tree/issue-29), so make sure you are building that one it is not (yet) on the v2 .
Also, the filters are only in the feedback, so without feedback you will see no effect (and of course make sure you have them enabled in the menu)
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Alright, that works nicely!
Merge back to v2 branch at will and make a new build when you have time please. As the Chronoblob also has a beta release since early this morning my time ;)
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That LCR Delay algo is the bee's knees! I have CR now fading in and out, sometimes providing bursts of delays and the Chronoblob in default send delay duty. Lovey that. Great stuff. Thanks again!
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