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koggdal avatar koggdal commented on September 13, 2024

I've noticed that as well. I focused mainly on getting the things done and release it, and didn't do extensive testing. And I have mostly checked in Firefox/Mac, and last time I encountered this, it worked in Firefox but not in Chrome. The problem probably lies in the mouse module in mouse.js, in the getPos() method. I will look into it some day and fix it.

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joecritch avatar joecritch commented on September 13, 2024

@koggdal I've managed to fix it. Only ever done one Pull Request before though :-)
Now's the time to learn, I guess...

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koggdal avatar koggdal commented on September 13, 2024

Haha same here, kinda new to Git and GitHub myself :)

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joecritch avatar joecritch commented on September 13, 2024

I could probably manage it, but not entirely sure how to use your build script.

So here's the new getPos method :-) Dead simple. It's just that Chrome doesn't read documentElement.scrollTop/Left, but you've always got window.scrollY/X anyway.

https://gist.github.com/0319d4b5ab23575f7def

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koggdal avatar koggdal commented on September 13, 2024

Oh piece of cake then :) Will update it when I have time. Thanks!

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koggdal avatar koggdal commented on September 13, 2024

The changes are now uploaded in this commit: aaa6886

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obiwan314 avatar obiwan314 commented on September 13, 2024

I just have to thank both you you guys. I just started debugging this myself and I thought I should just check first and I lucked out. Just applied your patch by hand and now my off screen objects drag correctly when you scroll them into view. You saved me a lot of time. Thanks.

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