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koide3 avatar koide3 commented on August 12, 2024

Ah, it may be contaminated from other formulations I had been trying. Using w without sqrt should be correct. Note that I found that w has only a small effect as long as the spatial density of points is more or less uniform.

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QiMingZhenFan avatar QiMingZhenFan commented on August 12, 2024

@koide3 Oh, thanks for your kindly reply!

But what does the spatial density of points is more or less uniform mean? Maybe it means that all the voxels have roughly the same number of points?

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koide3 avatar koide3 commented on August 12, 2024

Yes, I meant unless a voxel has 10x or more points than other voxels, the effect of w is small. In many cases, you can just ignore it.

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QiMingZhenFan avatar QiMingZhenFan commented on August 12, 2024

OK, I got it! Thanks for your hearty explanation! 👍

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