Comments (4)
@kosukesaigusa Apologies from my side, you are right, I tested my code again and found that issue is in my code.
Firestore has limitation on whereIn upto 30 records.
final List<Stores> nearbyStores = await getNearbyStores(
radius: radius,
firestore: fireStore,
userLocation: GeoPoint(20.68016662, -103.3822084),
);
try {
// StoreRef Array to Fetch the products in a batched read
final List<DocumentReference> storeRefs = nearbyStores
.map((store) => fireStore
.collection(StoreConstant.storeCollection)
.doc(store.id))
.toList();
// Fetch all store products that meet the conditions
final QuerySnapshot storeProductsSnapshot = await fireStore
.collection('products_mvp')
.where('is_exist', isEqualTo: true)
.where('storeRef', whereIn: storeRefs)
.get();
catch (e) {
print("STORE ERROR = $e");
}
```
And thank you for the quick response. :)
from geoflutterfire_plus.
Thank you for creating an issue @gohil-rahul-tft!
I checked your code above, and the part you are using geoflutterfire_plus geo query is here:
final result =
await GeoCollectionReference(locationCollectionRef).fetchWithin(
center: center,
radiusInKm: 6,
field: 'geo',
strictMode: true,
geopointFrom: geopointFrom,
);
and seems nothing is wrong.
I also tried to reproduce the error you report
I/flutter (15285): (value as Iterable).length <= 30': 'in' filters support a maximum of 30 elements in the value [Iterable].
with the following code:
class GeoflutterfirePlusSample extends StatelessWidget {
const GeoflutterfirePlusSample({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: ListView(
children: [
ListTile(
leading: const Icon(Icons.map),
title: const Text('Call fetchWithin method'),
onTap: () async {
final locationCollectionRef =
FirebaseFirestore.instance.collection('locations');
const center = GeoFirePoint(GeoPoint(35.681236, 139.767125));
final result = await GeoCollectionReference(locationCollectionRef)
.fetchWithin(
center: center,
radiusInKm: 6,
field: 'geo',
strictMode: true,
geopointFrom: (data) => (data['geo']
as Map<String, dynamic>)['geopoint'] as GeoPoint,
);
print(result);
},
),
],
),
);
}
}
but it just returns normal result List<DocumentSnapshot<Map<String, dynamic>>>
without errors.
If you get a minimal reproducible code (your code above still seems to include some geofluttefire_plus unrelated codes) of the problem, please reply here and share it!
from geoflutterfire_plus.
@kosukesaigusa The problem occurs when we have multiple locations or results nearby within a 6 KM radius. In my case, I was having 30+ results and that's why this problem occurred.
from geoflutterfire_plus.
@gohil-rahul-tft Thank you for your reply!
For example, I added 50 near locations from the center point like the following FloatingActionButton.onPressed
, and called fetchWithin
by tapping the ListTile
, 50 results are successfully returned without errors.
/// geoflutterfire_plus パッケージの動作確認用 Widget.
class GeoflutterfirePlusSample extends StatelessWidget {
const GeoflutterfirePlusSample({super.key});
static const _latitude = 35.681236;
static const _longitude = 139.767125;
static final _locationsCollectionReference =
FirebaseFirestore.instance.collection('sampleLocations');
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: ListView(
children: [
ListTile(
leading: const Icon(Icons.map),
title: const Text('Call fetchWithin method'),
onTap: () async {
const center = GeoFirePoint(GeoPoint(_latitude, _longitude));
final result =
await GeoCollectionReference(_locationsCollectionReference)
.fetchWithin(
center: center,
radiusInKm: 6,
field: 'geo',
strictMode: true,
geopointFrom: (data) => (data['geo']
as Map<String, dynamic>)['geopoint'] as GeoPoint,
);
// output: 50
debugPrint(result.length.toString());
},
),
],
),
floatingActionButton: FloatingActionButton(
onPressed: () {
for (var i = 0; i < 50; i++) {
final newLatitude = _latitude + i * 0.0001;
final newLongitude = _longitude + i * 0.0001;
final newGeoFirePoint =
GeoFirePoint(GeoPoint(newLatitude, newLongitude));
_locationsCollectionReference.add(<String, dynamic>{
'geo': <String, dynamic>{
'geopoint': newGeoFirePoint.geopoint,
'geohash': newGeoFirePoint.geohash,
},
});
}
},
child: const Icon(Icons.add),
),
);
}
}
I think there are no in
or array-contains
query in geoflutterfire_plus package, so the error might occur from your own code not from geoflutterfire_plus?
I would like you to check your own code, or share the minimal reproducible example code please!
from geoflutterfire_plus.
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