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Kristopher's Projects

breakout icon breakout

A twist on the classic Atari game Breakout. Written in C# using the Monogame Framework. Author: Kristopher John Randle

down-under icon down-under

Down Under is a 2D side-scrolling platformer game made by the team "The Boomers and The Zoomer" for COMP2411. Team Members are: Teodor Lutoiu - Team Leader, Kristopher Randle - Developer, Abdul-Roqeeb Oloruntele - Developer, Michael Hulme - Systems Analyst. The game will be developed using the GoDot game engine, utilizing the built-in GDScript.

iflipxtreme icon iflipxtreme

Team repository for the IFlipXtreme image editor software, serving as the artefact for COMP3404-Applied Software Engineering assignment 2.

image-flipper icon image-flipper

This is a basic image manipulation that serves as the software artefact for my COMP3404-Applied Software Engineering Assignment 1. The program will allow the user to load in image from disc, store them in memory and make basic manipulations such as rotation.

imagetocsv icon imagetocsv

A basic program that reads an image and outputs a corresponding .csv file based on the RGB pixel values. This was developed for creating TileMaps.

javafish-assignment-m2 icon javafish-assignment-m2

Repo for my JavaFish Assignment 2nd Milestone in Java. This project is for my Year 2 Object-Oriented Design & Development module, assignment 1. It features a framework provided by Dr. Marc Price, which I've used and refactored into a further developed program with his initial functionality.

javafish_assignment_m3 icon javafish_assignment_m3

Repo for my 3rd Milestone in Object-Oriented Design & Development. Features another reworked version of the JavaFish Framework, 'JavaFish3'. The primary focus of this project is to implement good software design and OO practices, SOLID class design(Liskov Substitution Principle etc), Composition over Inheritance and others.

nosocomephobia icon nosocomephobia

Nosocomephobia is a 2D top-down survival horror game written in C# using the MonoGame framework. It utilizes the engine previously developed for COMP2451 and serves as the submission artefact for my final year Advanced Game Design & Development module.

panacea icon panacea

Panacea is a 2D, Top down game produced for COMP2451 Games Design & Engineering. It incorporates the previously developed Pong Game Engine for the 3rd Milestone, and uses the game concept developed in the 1st milestone as it's basis for development. This is the 4th and Final, Post-Production Milestone for 2nd Year Computing in this module.

penumbra icon penumbra

2D lighting with soft shadows for MonoGame

quickr-mobile icon quickr-mobile

A repository for my dissertation piece. This stores the code for the QuickR Android Mobile Application. Developed in Android Studio using Kotlin.

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