Comments (2)
Finally figured it out: there are invisible objects that block the tile. For when anyone else bumps into this: to place the blocking objects go to "Terrain editing" (tree and hill icon) in the map editor, then "Objects" (tree and dot icon). Using the stop sign, the invisible objects are placed, and can be removed with the delete-cross. I think those tiles should be used sparingly. I can imagine some legit cases to use them, but since they are invisible, I find them annoying.
from knights_province.
Thanks for reporting!
I've added "block" object preview in MapEd (will be in Alpha 8.3+).
Also we discussed this with map author, so the map will be fixed too.
from knights_province.
Related Issues (20)
- Scroll works only when mouse cursor is on the scrollbar in PlayerMessage.
- Add dynamic script States.PlayerGetUnits(aPlayer, aUnitTypeSet) HOT 1
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- A bunch of dynamic script states and actions for UnitDamage HOT 1
- Dynamic scripting event OnGroupEngaged
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- Copy over the wares on HouseOwnerChange
- Add player color on arrows fletching instead of the default red
- Allow to delete entities in MapEd with keyboard (Del button)
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- States.PlayerGetObjectives
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from knights_province.