Related Issues (20)
- Increasing AI dispositions defence radius severely lowers fps in MapEd
- Let AI control amount of horses it produces
- Verify that AI wont try to attack enemy sheep (and other peaceful units) HOT 2
- MapEd should preserve hands with just manned dispositions HOT 1
- AI does not seem to care what units/buildings are unlocked for it
- Preserve selected MapEd grain level
- fish and cider tutorial campaign, run out of cider breaks ai HOT 4
- Wagons should be taking orders from minmap as well HOT 1
- Set workers in order in MapEd HOT 1
- Allow to see the view distance and ranged attack distance in MapEd for selected troops
- Water editing has lots of different bugs
- Allow mapmakers to block change of color for player for SP story maps
- Allow dynamic script to mute the music of KP during the time when some script sound is played in the mission
- Dynamic script sounds dont stop on ending the mission
- Right click columns count increase/decrease: add or remove 5 columns in the formation HOT 1
- Groups will ignore MapEd orders and stock AI dispositions instead
- Track AI dispositions changes in undo history
- Save player gameplay settings HOT 1
- States.PlayerAIDispositionGroup HOT 1
- Scroll works only when mouse cursor is on the scrollbar in PlayerMessage.
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