Comments (1)
Fixed in r4348
from knights_province.
Related Issues (20)
- Add priority build order
- Allow to place group order in MapEd with a cursor
- A bunch of dynamic script states and actions for UnitDamage HOT 1
- Dynamic scripting event OnGroupEngaged
- Dynamic scripting state UnitInHouse HOT 1
- Copy over the wares on HouseOwnerChange
- Add player color on arrows fletching instead of the default red
- Allow to delete entities in MapEd with keyboard (Del button)
- Allow to change entity owner in MapEd
- Allow to create mixed unit group formations in MapEd HOT 1
- Allow to see Disposition radius in MapEd
- Ruler tool for MapEd
- Allow to select several areas for Macro with Shift
- Display house layout in the house build description
- Multiselection of army groups, can it make sense?
- States.PlayerGetObjectives
- Campaign map looks different between CampaignBuilder and the game
- The game should reload campaigns on entering the campaigns menu
- Filtering for object/terrain palettes in MapEd
- Allow to take a full map screenshot
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from knights_province.