Comments (1)
Or just add a ProcParts heatshield, or any other stock shield, to the bottom of the fairing base. There are lots of bizarre issues that arise from making parts that aren't heatshields try to pretend they are.
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Related Issues (20)
- node sizes, taking into account addons HOT 1
- Procedural fairings think they're infront of the heatshield and overheat HOT 1
- ProcParts inside a fairing register with a min 1m diameter HOT 1
- Integrate FairingSide Shape Presets Into 1 Part
- Fairing base shrinks when right click
- Why the fairing Base is limited to 1.5m? HOT 12
- Procedural SRBs on top of procedural fairings will cause heavy log spam
- Textures with bad normals
- Disable Decoupler on base doesn't disable decoupler HOT 1
- Sarnus-SIV-3125 Fairing Base (PF) problem with Test Contract HOT 3
- Performance Issue: Excessive Mesh Regeneration HOT 1
- Horrible PAW item ordering when custom shaping is enabled
- [Enhance] Localization required
- Transparent gap in fairing mesh
- [Feature Request] Centered single node for the thrust/engine plate HOT 4
- Numbers-input mode confuses fairing open/close feature
- Inconsistent side decoupler behaviour
- PF Base should fire OnEditorShipModified when Side finishes offset coroutine
- Fairing density isn't clamped to minDensity when loading a craft in the editor HOT 3
- Interstage fairing issue HOT 1
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