Comments (2)
Thanks for pointing this out, that's another thing that got missed while trying to implement this module without relying on other modules (DAE introduces effects priorities) 😄 Looks like I need to start a game with more magic users to have realtime testers for this.
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Happy to help! I didn't know priorities relied on DAE, I thought they were implemented in Foundry core.
If you're in doubt when configuring your effects, you could check the DAE SRD module by Kandashi to see how he did it. He implemented quite a lot of spells and other effects and knows very well the subtleties of the system, so everything is really well done from what I've seen (but not as easy to trigger as your toggle system).
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Related Issues (18)
- Add custom effects HOT 9
- Effect doesn't end HOT 1
- Add an option to only show the icon to the GM? HOT 1
- Pass Without Trace effect incorrect HOT 3
- Shield is disabled at the beginning of the next round HOT 2
- Enhancement request HOT 1
- Bugs out when also using Illandril's Token HUD Scaler HOT 1
- Can't toggle rage on a token without the Barbarian class HOT 1
- Adding more effects HOT 3
- Manifest needs fixing HOT 1
- Option to disable automation? HOT 1
- Suggestion: box width and height
- Suggestion: Add togglables in status effect HOT 1
- Guidance improvements. HOT 2
- Mage Armor toggles Hybrid Transformation HOT 1
- Bug with minimal UI HOT 2
- Suggestion: Smaller icons HOT 1
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