Comments (1)
@kwhat This behavior is actually a macOS quirk that's not addressed in libuiohook - macOS requires setting kCGMouseEventClickState
on the event that's posted if the click count is more than 1. It doesn't do any timing checks.
libuiohook doesn't take event->data.mouse.clicks
into consideration when posting an event on macOS, but it should do something like that:
if (event->data.mouse.clicks != 0) {
CGEventSetIntegerValueField(cg_event, kCGMouseEventClickState, event->data.mouse.clicks);
}
Whether it should be provided manually when posting an event, or calculating automatically using the OS multi-click time is another question.
from libuiohook.
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from libuiohook.