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GEEKiDoS avatar GEEKiDoS commented on September 3, 2024 1

I plan on using MongoDB to store user information, including the inventory and loadouts

ok thanks about it,I think we met a BUG,if sv_cheats keep it on,other user will have Packets Loss,is it server side's problem or just P2P Glitch?

Try latest launcher, I should patched those traps

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GEEKiDoS avatar GEEKiDoS commented on September 3, 2024

That's possible. And can you segment your words? It's too hard to read them.

I prefer save the userdata in user side if playing in lan enviroment.

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L1nkle avatar L1nkle commented on September 3, 2024

That's possible. And can you segment your words? It's too hard to read them.

I prefer save the userdata in user side if playing in lan enviroment.

yes,we found user saving data in server folder,user.js is the user's saving data,but it's on server side,by the way,can we keep in touch with each others?we're keep changing the game's source code,my friend found if the sv_cheats keep it at 1,it will get loss to master server and player,so we're finding way to shut sv_cheats off

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L1nkle avatar L1nkle commented on September 3, 2024

That's possible. And can you segment your words? It's too hard to read them.

I prefer save the userdata in user side if playing in lan enviroment.

oh by the way,I felt sorry about the segments,I will notice it next time,sry about that

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organnerx avatar organnerx commented on September 3, 2024

+1 to topic starter. It is so annoying to reedit an inventory completely. There should be a feature to save user data on server side by the login name (because there can be 2 players with the same ip) or on the client side. Please implement this

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L1nkle avatar L1nkle commented on September 3, 2024

+1 to topic starter. It is so annoying to reedit an inventory completely. There should be a feature to save user data on server side by the login name (because there can be 2 players with the same ip) or on the client side. Please implement this

we're finding way to do it,but we found it's pretty hard to do,so we'd love to hear about how Ochii think and do,if we can,we will did it asap,but now the biggest problem for us is the LAN Packets Loss

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L-Leite avatar L-Leite commented on September 3, 2024

I plan on using MongoDB to store user information, including the inventory and loadouts

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L1nkle avatar L1nkle commented on September 3, 2024

I plan on using MongoDB to store user information, including the inventory and loadouts

ok thanks about it,I think we met a BUG,if sv_cheats keep it on,other user will have Packets Loss,is it server side's problem or just P2P Glitch?

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L-Leite avatar L-Leite commented on September 3, 2024

@L1nkle do you have that problem in version 0.2.2? @GEEKiDoS applied some fixes about sv_cheats

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L1nkle avatar L1nkle commented on September 3, 2024

@L1nkle do you have that problem in version 0.2.2? @GEEKiDoS applied some fixes about sv_cheats

I have tried to shut off cheats in Studio 17 with version 0.2.0,Packets Loss has improve a lot,thanks a lots,I will update launcher later

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L-Leite avatar L-Leite commented on September 3, 2024

I'm closing this. If you want to discuss the database discussion feel free to open an issue at the cso2-master-server's repo

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