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Explore and Control with Adversarial Surprise
Massively parallel rigidbody physics simulation on accelerator hardware.
A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"
A framework for easy prototyping of distributed reinforcement learning algorithms
DQN Zoo is a collection of reference implementations of reinforcement learning agents developed at DeepMind based on the Deep Q-Network (DQN) agent.
Mastering Atari with Discrete World Models
Code for Deep Reinforcement and InfoMax Learning (Neurips 2020)
Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021.
Google Research
A repository of high-performing hierarchical reinforcement learning models and algorithms.
Hopfield Networks is All You Need
Jax (Flax) implementation of algorithms for Deep Reinforcement Learning with continuous action spaces.
This code implements Prioritized Level Replay, a method for sampling training levels for reinforcement learning agents that exploits the fact that not all levels are equally useful for agents to learn from during training.
Code for the NeurIPS19 paper "Meta-Learning Representations for Continual Learning"
A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each other, and investigate reliability of learned MuZero MDP models.
MuZero
Code for experiments in my blog post on the Neural Tangent Kernel: https://rajatvd.github.io/NTK
An implementation in PyTorch of the paper "A Geometric Perspective on Optimal Representations for Reinforcement Learning" by Bellemare et al
Sample efficiency and generalisation in reinforcement learning using procedural generation.
PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
PyTorch implementation of Least-Squares DQN
PyTorch implementation of Soft Actor-Critic + Autoencoder(SAC+AE)
RAD: Reinforcement Learning with Augmented Data
RE3: State Entropy Maximization with Random Encoders for Efficient Exploration
This repository contains most of pytorch implementation based classic deep reinforcement learning algorithms, including - DQN, DDQN, Dueling Network, DDPG, SAC, A2C, PPO, TRPO. (More algorithms are still in progress)
Reinforcement Learning in PyTorch
SEED RL: Scalable and Efficient Deep-RL with Accelerated Central Inference. Implements IMPALA and R2D2 algorithms in TF2 with SEED's architecture.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.