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Lcals's Projects

awesome-cpp icon awesome-cpp

A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

buildactions icon buildactions

BuildActions for use with the SuperUnityBuild build automation tool.

buildtool icon buildtool

A powerful automation tool for quickly and easily generating builds with Unity.

cr icon cr

cr.h: A Simple C Hot Reload Header-only Library

diligentengine icon diligentengine

A modern cross-platform low-level graphics library and rendering framework

et icon et

Unity3D Client And C# Server Framework

flecs icon flecs

A fast entity component system (ECS) for C & C++

free-for-dev icon free-for-dev

A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev

goap icon goap

A multi-threaded GOAP system for Unity

krg icon krg

Kruger Prototype Game Engine

lua-intf icon lua-intf

A binding between C++11 and Lua language

magiconion icon magiconion

Unified Realtime/API framework for .NET platform and Unity.

noahgameframe icon noahgameframe

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

piccolo icon piccolo

Piccolo (formerly Pilot) – mini game engine for games104

reactiveproperty icon reactiveproperty

ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0.

unity-imageloader icon unity-imageloader

Asynchronous image loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.

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