leandrobiloni's Projects
Technical test for Unity Developer position at Studio Soup
Basic System to show In Game notifications
Config files for my GitHub profile.
Project made for a technical evaluation for Odaclick
Proyecto de API Node.js para el curso de Backend de Argentina Programa 4.0
Proyecto de conexión de API Node.js con MongoDB para el curso de Backend de Argentina Programa 4.0
Proyecto final de conexión de API Node.js con base de datos MySql para el curso de Backend de Argentina Programa 4.0
Project made for a technical evaluation for PurpleTreeStudios
Mobile AR game using Unity and EasyAR for Programming II assignment. Link to game: https://lalonisy.itch.io/a-song-of-ice-and-fire
Two AI teams battling. Final exam for Artificial Intelligence I assignment. It uses Flocking, Finite State Machine, Obstacle Avoidance, Roulette Wheel Selection. Link to project: https://lalonisy.itch.io/ai-mini-war-simulation
Stealth minigame to test AI behaviour for Artificial Intelligence I assignment. Link to game: https://lalonisy.itch.io/ai-test-minigame
3D platform game made for Programming II assignment. Link to game: https://lalonisy.itch.io/asteroids-tunnel
Project made for Networks Development assignment to make a connection between Unity and a database using PHP and SQL.
2D Boss Fighting game made for Programming I assignment. Link to game: https://lalonisy.itch.io/elemental-warden
2D Platform game made for Programming Logic Assignment. Link to game: https://lalonisy.itch.io/la-caida-de-los-dragones
Custom Windows to create standard materials and apply them to multiple objects at the same time. Custom Inspector that allows you to see a dictionary and a Custom Inspector to create waypoints in Edit Mode. Project made for Engine Application II
Angry Birds-like game made for Engine Application to test Unity physics. Link to game: https://lalonisy.itch.io/test
Online game made with Unity and Photon for Develompent for Networks assignment. The game contains a lobby to create and join games and a chat room for players before the match start.
Editor tool to take a screenshot of what the camera is watching/rendering. You can create and load presets for the camera and the screenshot.
Game made for Game Design and Production assignment
Custom Package to save a reference to the name of a scene and update it easily when scene name changes.
Project made in Unreal Engine for Engine Programming assignment. FPS with different types of enemies, power ups and debuffs.