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Hi there 👋

I'm a Machine Learning software developer at Mila, the Quebec Artificial Intelligence Institute (Mila). I just finished my Masters degree in Machine Learning at Mila / Université de Montréal. Prior to this, I studied Computer Engineering, and had the privilege of completing four Software Engineering internships, one of which was in applied Machine Learning research.

My research interests generally revolve around Generative models (GANs in particular), Self-Supervised Learning, Continual Learning, and, more recently, Reinforcement Learning.

There is still a lot of work to be done before we are able to create systems that can both adapt to changes in their environment, as well as retain previously acquired knowledge. My current goal is to promote and further research in this field.

Appart from this, I also have a great passion for videogames, sound design for games, as well as videogame lore. My gamedev experience so far consists of one serious gamedev class at McGill, as well as writing a few little Unity projects on the side. I'd like to get more seriously involved in game development/design someday (hopefully soon).

On a more personal note, here are some other things I enjoy:

  • Sharing something neat and wonderful with others (cute bits of code, new songs, food, movies, etc.)
  • Fixing/repairing broken things in an elegant way
  • Philosophical discussions
  • Getting destroyed in code reviews (no, really, I love it!)
  • Chess / Videogames / Videogame development (playing around in Unity)
  • Classical / Electronic music

Fabrice Normandin's Projects

abcd icon abcd

Fork of: Official repository for "Action-Based Conversations Dataset: A Corpus for Building More In-Depth Task-Oriented Dialogue Systems"

alpa icon alpa

Auto parallelization for large-scale neural networks

avalanche icon avalanche

Avalanche: an End-to-End Library for Continual Learning.

baselines icon baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

brax icon brax

Massively parallel rigidbody physics simulation on accelerator hardware.

clever-tf-keras icon clever-tf-keras

Re-Implementation of [Cross-Lipschitz Extreme Value for nEtwork Robustness](https://github.com/huanzhang12/CLEVER) with Keras and TensorFlow

cn-dpm icon cn-dpm

Official code for ICLR 2020 paper "A Neural Dirichlet Process Mixture Model for Task-Free Continual Learning."

compose icon compose

Simple, type-rich function composition in Python (this package contains a single `compose` function)

continual_world icon continual_world

NOTE: This is a fork of the original repo: https://github.com/awarelab/continual_world

continuum icon continuum

A clean and simple library for Continual Learning

facil icon facil

Framework for Analysis of Class-Incremental Learning with 12 state-of-the-art methods and 3 baselines.

fpssample icon fpssample

A first person multiplayer shooter example project in Unity

games icon games

Repository of game projects, including projects from the "Modern Computer Games" class at McGill

george icon george

Fast Gaussian Processes for regression

gym icon gym

A toolkit for developing and comparing reinforcement learning algorithms.

gym-extensions icon gym-extensions

This repo is intended as an extension for OpenAI Gym for auxiliary tasks (multitask learning, transfer learning, inverse reinforcement learning, etc.)

gym-ple icon gym-ple

This package allows to use PLE as a gym environment.

hebo icon hebo

Bayesian optimisation library developped by Huawei Noah's Ark Library

ift6135 icon ift6135

Repository of Work in The IFT6135 - Representation Learning Course

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