Comments (4)
Thanks for the suggestion. I will try that.
from realmute.
When I used isMuted($player), here is a problem I met.
- When the player has been muted, he or she can change the account and pass the muting system.
Already enabled the mutedevice.
Can you add these to the API ? ( Player A has been muted. )
- Player A used the account Player B to join the server, isMuted($playerB) still return true.
- If "muteall", isMuted($anyplayer) return true.
- If Player A is auto-muted, isMuted($playerA) return true.
Or add other APIs.
Thanks.^_^
from realmute.
Player A used the account Player B to join the server, isMuted($playerB) still return true.
I will add it.
If "muteall", isMuted($anyplayer) return true.
Because muting all players will not affect individual player's settings, I don't want to implement it. However, you may use $this->mute->getConfig()->get($muteall)
in your plugin, or edit source code of this plugin instead. (GPLv3 does not require you to release modified source code unless you redistribute it)
If Player A is auto-muted, isMuted($playerA) return true.
I think it is already fulfilled.
from realmute.
Point 1 : Thank you !
Point 2 : Ok. I will try.
Point 3 : Tested. Already have. Thanks.
from realmute.
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from realmute.