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leoyangd's Projects

ammo_lib icon ammo_lib

3D Interactive World, built using Three.js and Ammo.js

gltf-pipeline icon gltf-pipeline

Content pipeline tools for optimizing glTF assets. :globe_with_meridians:

hotpatcher icon hotpatcher

Unreal Engine hot update manage and package plugin.

level-of-detail icon level-of-detail

A comparison on performance and rendering speed between three.js LOD tool and two self written LOD tools. Level of detail is used to improve rendering performance.

nunustudio icon nunustudio

Web powered cross-platform 3D, WebXR game engine.

potree icon potree

WebGL point cloud viewer for large datasets

shadoweditor icon shadoweditor

Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/

three-mesh-bvh icon three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

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