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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024

Haven't checked your file, but could you test if the problem still exists in 
the newest Dynamica for Bullet 2.77?

http://dynamica.googlecode.com/files/Dynamica-2.77-Windows_AllVersions.zip

Original comment by erwin.coumans on 16 Nov 2010 at 12:15

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
The problem is "fixed". However, there is another issue:

The solver node (dSolver1) supports a user changeable Start Time field. The 
value of this field will be updated if the scene frame rate is changed. If the 
user then changes the starting frame value on the time slider (which is often 
desirable to avoid values greater than or less than 1.0), the Dynamica solver 
not update the Start Time to this new value - resulting in a mismatch of the 
scene start frame and the solver Start Time - thus, the sim is never reset.

The solution is to ensure that the solver Start Time matches the scene start 
frame.

Original comment by [email protected] on 16 Nov 2010 at 6:57

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024

Thanks for the explanation. Do you have a solution for this, such as a patch?

Thanks,
Erwin

Original comment by erwin.coumans on 16 Nov 2010 at 9:17

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
I *believe* this can be fixed via the dynamicaUI script with a scriptJob (which 
allows script execution via a Maya event - such as time slider range changed). 
I have added this to my fix list.

Original comment by [email protected] on 17 Nov 2010 at 3:19

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
issue fixed in current dynamicaUI.mel 

Original comment by [email protected] on 3 Jan 2011 at 7:11

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