Comments (2)
I completely agree about writing detailed documentation. Alas, it takes time and we're very busy. It's a high priority, but not sure when it will get done. For now we have some automatically generated documentation. On a *nix machine run:
scripts/doc.sh > doc.html
Regarding,
-
I guess you're talking about the
igl::Viewer
. The viewer is not intended to be an all-purpose graphics engine. You can draw colored balls using opengl calls either using thecallback_pre_draw
orcallback_post_draw
hooks. -
Have a look at the tutorial examples in
libigl/tutorial/
there are many small programs showing off features of the library and the viewer. For your specific problem, you can simple use:
viewer.core.show_lines = false;
from libigl.
For now the only plan is to maintain the tutorial. a doxygen style documentation is likely not happening in the near future.
from libigl.
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from libigl.