Comments (15)
Hmm, works fine here. What OS and GPU/driver do you have?
from common-shaders.
win 10 and newest nvidia driver. might be the driver?
i can just make out the edges of the lines of the game or something but its almost black. so its not that there is no image
from common-shaders.
changing the passes away from the defaults gets me image. often destorted and balck and white
from common-shaders.
I have the same problem, Windows 10, GTX 960 newest driver, I usually use the xsoft+scalefx-level2aa+sharpsmoother, but now it gives me black screen with some yellow countor sprites... weird. The problem isn't the driver, at least for me, cause I was playing the games with the shader and it was working until I updated the shaders from online updater, ten minutes ago.
Edit: Scale9x gives me black screen without anything. The yellow contour is with the preset above.
from common-shaders.
Scalefx9 is the one that dosnt work for me. And the one i use. The normal one works. I think there must be sine bug here. I have no other problems
from common-shaders.
at JHorbach:
Try and check if it really is completely black. i had to look close but could see something
from common-shaders.
any update on this? they still dont work
from common-shaders.
Could it be possible to pleese look at this again. I love theese shaders but the new version still dosnt work.
Its theese 3 in the scalefx folder:
xSoft scalefx shapeningsmoother
xsoft scalefx
scalefx9 (the one I use)
The others work just fine. Tested on desktop and laptop running windows 10 latest version over 5 months
Regards
from common-shaders.
I couldn't reproduce it on my end, so I couldn't really track down what's going on with it. You'll just have to use the old version, which is still very nice and is still available in a subdirectory of the scalefx directory.
from common-shaders.
ok thx ill do that. The old version it is then
from common-shaders.
Hello, I am not getting even the old ones to work with SNES9X 1.54.1
I really wanted to use the new version of ScaleFX, but I get black screens for most of these. When I do get video, even with the old shaders, it appears like nothing is actually working.
I am win7 64, newest Nvidia, 1070, 2500k, and I believe I have all the proper dlls and stuff on board.
For the new shader if I go to the separate passes I get image on all but passes 2 and 4.
With the old one I do not have image on pass 3. Both produce blank screens for me when I apply the actual filter.
Also, your shader is amazing. It works great is BSNES Balanced. I have no save files for that though.
from common-shaders.
If you're using snes9x standalone, it may not have all of the shader capabilities to render it properly. Could you try it in RetroArch and see if it works for you there?
from common-shaders.
Strike that. It is working in retroarch. What version is the retroarch SNES9x at?
It sucks because I have no save file for the retroarch version. It did not seem to be taking my smc file either.
from common-shaders.
You can convert the save file i think. thou this is off topic.
strange i cant get it to work on two machines
from common-shaders.
@Khronikos
Our snes9x core is up-to-date. SRAM saves should be portable across standalone and the libretro core, savestates probably will not be. *smc files should load up fine. If you need further assistance, hit up the libretro forums as this is indeed skewing off-topic.
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