Comments (4)
the Kinect v1 package version on NuGet is very old, from 2013
https://www.nuget.org/packages/Vitruvius/
from vitruvius.
btw, would be nice to also have NuGet subfolder under Kinect v1 and Kinect v2 folders with the respective .nuspec files. I also keep .nupkg files in such folders and have a .gitignore rule for *.nupkg so that only the .nuspec files get published
from vitruvius.
see my comment at the end of this Pull Request - #17
After merging it and pulling in locally you can open the Kinect V1 solution and Rebuild all (for RELEASE configuration)
Then install NPE (http://npe.codeplex.com - has a ClickOnce installer) and just open the .nuspec file under Kinect v1\NuGet folder and do File\Publish to update the old NuGet package for Kinect v1 (I've imported the old one from nuget.org using NPE, updated the semantic version to 1.1.0 from 1.0.1, added missing WinForms DLL and placing targeting files at lib\net40\ instead of lib)
NPE does check if there are any missing files referenced by the .nuspec metadata file, so you can't have any broken patch by accident.
from vitruvius.
note, I've also updated the .gitignore file to ignore .nupkg files, since the pattern I use is to have a NuGet.nupkg subfolder under my NuGet folder, where I Save (using File/Save of NPE) all .nupkg files ever published for the .nuspec file (NPE can even download the current .nupkg file and save it there). NPE nicely adds the semantic version as a suffix the the .nupkg filename
So my steps after editing a .nuspec file are:
- open the .nuspec from NuGet folder with NPE
- do File\Publish (enter password)
- do File\Save to NuGet\NuGet.nupkg subfolder
I've also added a NuGet subfolder to the Kinect V1 solution for easier editing and checking-in of its .nuspec file
didn't do similarly for the Kinect v2 solution, since its .nuspec has lots of files and it's better if you use your original version of it instead of me importing and adapting its filepaths
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Related Issues (19)
- Constants.cs missing HOT 2
- Broken project at Kinect v2/WPF/VitruviusTest HOT 3
- Bug at KinectViewer control HOT 1
- v1 test app: Moving backwards at depth mode freezes display HOT 8
- GreenScreen sample on WPF is not working HOT 2
- Add FlipHorizontally and FlipVertically to viewer control HOT 4
- Toggle Skeleton at Kinect v2 WPF demo leaves back garbage HOT 3
- Problem getting gesture type HOT 2
- Joint selector
- using vitruvius library HOT 2
- kinect and arduino HOT 4
- warning on runtime HOT 10
- Axis Enumeration HOT 9
- Project not run in visual studio for kinect v2 HOT 4
- General Question HOT 2
- Error on XAML file HOT 1
- Reusing code between v2 WPF and v2 WinRT versions HOT 10
- Rename solutions/projects to show target platform HOT 1
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