Ligo's Projects
https://csse.szu.edu.cn/courses/AdvTech2022/
blog
BocchiEngine
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
DirectX11Demo
Bugames文档仓库
本科毕业设计-流体模拟
GAMES 102
现代图形绘制流水线原理与实践,作业框架。
听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩bilibili网站后台工程源码”,不过咱也不知道这是啥。 据说 是他干的
哔哩哔哩 bilibili b站 后台源码
A PyTorch Library for Accelerating 3D Deep Learning Research
Bugames团队项目
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
操作系统实验与课设
环境为Visual Studio2017+WindowsSDK10.0.17763.0
Piccolo (formerly Pilot) – mini game engine for games104
PL0课程设计
《Real-Time Rendering 4th》 (RTR4) 中文翻译
Productive & portable high-performance programming in Python.
Official Implementation of TwinTex: Geometry-aware Texture Generation for Abstracted 3D Architectural Models(SIGGRAPH ASIA 2023)
Ubpa Graphics Mathematics
🔥 A cross-platform build utility based on Lua
📦 An official xmake package repository